Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Rogue (Thief). |
2 |
22 |
Involved in a gambling ring. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
26 |
Crime pays off. Gain victim as Enemy. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
29 |
Involved in the planning of an impressive heist. |
4 |
32 |
Promoted to Rogue (Thief) rank 3. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Pirate (Rogue). |
5 |
32 |
Continued as Rogue (Thief). |
5 |
33 |
Arrested |
6 |
33 |
Became a Prisoner (Fixer). |
6 |
37 |
Defeated a prison gang. Gain an Enemy. |
7 |
37 |
Switched to Prisoner (Thug) with previous rank. |
7 |
40 |
Failed to escaped from prison. |
7 |
41 |
Promoted to Prisoner (Thug) rank 1. |
8 |
41 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
43 |
A guard takes a dislike to Zelia Watson. |
9 |
45 |
Returned to Prisoner (Thug). |
9 |
48 |
Vocational Training. |