Zettie Chambers  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 50 F 5 (-1) 2 (-2) 2 (-2) 9 (1) 8 (0) 3 (-1)522983
Restrained
 
Skills
Athletics 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gunner 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Persuade 2
Pilot (Spacecraft) 1
Stealth 1
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 01
Drifter Wanderer 12
Scout Explorer 01
Merchant Free Trader 12
Scout Courier 02
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Winnie Habborlain Enemy 0 4 3 1 Tezcat (F/80)
Winnie Habborlain has negatively life-changing event.
Theron Meyer Rival 2 0 0 2 Halka (M/78)
Charlie Ede Ally 2 1 0 3 Tezcat (M/19)
An incident occured.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Zettie Chambers foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
1 22 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
2 22 Voluntarily left Line/Crew
2 22 Failed to qualify for Scientist (Scholar).
2 22 Became a Drifter (Wanderer).
2 25 Attacked by enemies that Zettie Chambers easily defeat.
2 25 Gain Enemy if Zettie Chambers don't already have one.
2 26 Forced to continue current assignment.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 28 Betrayed by a friend. One of Zettie Chambers's Contacts or Allies betrays Zettie Chambers, ending Zettie Chambers's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Became a Scout (Explorer).
4 31 Zettie Chambers have no idea what happened to Zettie Chambers – they found Zettie Chambers's ship drifting on the fringes of friendly space.
5 31 Became a Merchant (Free Trader).
5 34 Smuggle illegal items onto a planet.
5 35 Promoted to Merchant (Free Trader) rank 1.
6 35 Continued as Merchant (Free Trader).
6 38 Bankrupted by a rival. Gain the other trader as a Rival.
7 38 Failed to qualify for Merchant Academy.
7 38 Submitted to the draft.
7 38 Switched to Scout (Courier) with previous rank.
7 42 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 42 Continued as Scout (Courier).
8 43 Spend several years jumping from world to world in Zettie Chambers's scout ship.
9 46 Voluntarily left Courier
9 46 Failed to qualify for Ecclesiastic (Shaper Priest).
9 46 Switched to Drifter (Barbarian).
9 47 Drafted into Explorer
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