Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Zettie Fuller's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Zettie Fuller's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Promoted to Entertainer (Performer) rank 1. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
35 |
Criticised a questionable political leader on Zettie Fuller's homeworld, causing his downfall. Gain an Enemy |
5 |
38 |
Promoted to Entertainer (Performer) rank 2. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
40 |
Gain a patron in the arts. Gain an Ally |
6 |
42 |
Promoted to Entertainer (Performer) rank 3. |
7 |
42 |
Voluntarily left Performer |
7 |
42 |
Became a Citizen (Worker). |
7 |
43 |
Zettie Fuller learn something Zettie Fuller should not have – a corporate secret, a political scandal – which Zettie Fuller can profit from illegally. |
7 |
43 |
Gain a criminal contact. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
49 |
Political upheaval strikes Zettie Fuller's homeworld, and Zettie Fuller is caught up in the revolution. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |