Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Became a Citizen (Corporate). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Citizen (Corporate) rank 1. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
42 |
Switched to Merchant (Free Trader). |
7 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
49 |
Embroiled in legal trouble. |
8 |
50 |
Forced to muster out. |