Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Zula Miller's time in the scouts. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Zula Miller foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
25 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
25 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
25 |
Voluntarily left Line/Crew |
3 |
25 |
Became a Rogue (Thief). |
3 |
26 |
A crime lord considers Zula Miller his protégé. |
3 |
29 |
Promoted to Rogue (Thief) rank 1. |
4 |
29 |
Continued as Rogue (Thief). |
4 |
32 |
Involved in the planning of an impressive heist. |
5 |
33 |
Continued as Rogue (Thief). |
5 |
35 |
Crime pays off. Gain victim as Enemy. |
5 |
37 |
Promoted to Rogue (Thief) rank 2. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
39 |
Arrested |
7 |
39 |
Became a Prisoner (Inmate). |
7 |
42 |
Good Behaviour. |
7 |
43 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
43 |
Switched to Prisoner (Thug) with previous rank. |
8 |
46 |
Failed to escaped from prison. |
8 |
47 |
Promoted to Prisoner (Thug) rank 2. |
8 |
47 |
Paroled from prison. |