Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Albertina McMillan left the community. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Amnesia. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
32 |
A disaster or war strikes. |
4 |
32 |
The planetary government interferes with Albertina McMillan's research for political or religious reasons. Albertina McMillan continue working openly and gain an Enemy. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
37 |
Work leads to a considerable breakthrough. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
39 |
Make a breakthrough in Albertina McMillan's field. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
47 |
An expedition or voyage goes wrong, leaving Albertina McMillan stranded in the wilderness. |
9 |
47 |
Became a Citizen (Colonist). |
9 |
49 |
Albertina McMillan learn something Albertina McMillan should not have – a corporate secret, a political scandal – which Albertina McMillan can profit from illegally. |
9 |
49 |
Gain a criminal contact. |
9 |
51 |
Promoted to Citizen (Colonist) rank 1. |