Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Alexis Mar's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
A police detective or rival criminal forces Alexis Mar to flee and vows to hunt Alexis Mar down. Gain an Enemy. |
3 |
26 |
Became a Merchant (Broker). |
3 |
29 |
Make an unexpected connection outside Alexis Mar's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Severely injured. Owe 7,500 for medical bills. |
6 |
36 |
Failed to qualify for Pirate (Rogue). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
37 |
Advanced training in a specialist field |
6 |
40 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
7 |
40 |
Continued as Marine (Star Marine). |
7 |
44 |
Advanced training in a specialist field |
7 |
44 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
8 |
44 |
Continued as Marine (Star Marine). |
8 |
48 |
Alexis Mar is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |