Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Alice Watton's business expands, Alice Watton's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
A revolution, attack or other unusual event throws Alice Watton's life into chaos, forcing Alice Watton to leave the planet. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
39 |
Advanced training in a specialist field. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
42 |
Uncover a major conspiracy against Alice Watton's employers. |
7 |
43 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
46 |
Go undercover to investigate an enemy. |
8 |
44 |
Gained a contact. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Agent (Intelligence) rank 3. |
9 |
47 |
Continued as Agent (Intelligence). |
9 |
49 |
Go undercover to investigate an enemy. |
9 |
49 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
9 |
51 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |