Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Refuse to abuse Althea Silva's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Nearly killed. |
3 |
26 |
Became a Citizen (Worker). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Political upheaval strikes Althea Silva's homeworld, and Althea Silva is caught up in the revolution. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Althea Silva is rewarded for Althea Silva's diligence or cunning. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Good fortune |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Broker). |
7 |
43 |
Make an unexpected connection outside Althea Silva's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
47 |
Imperial trade restrictions force Althea Silva out of business. |
9 |
47 |
Became a Rogue (Enforcer). |
9 |
48 |
A police detective or rival criminal forces Althea Silva to flee and vows to hunt Althea Silva down. Gain an Enemy. |