Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Amie Staff foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Amie Staff is blamed for an accident that causes the death of several crew members. Amie Staff's guilt drives Amie Staff to excel. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Amie Staff is chosen to represent Amie Staff's faith in a vid show or other highly public forum. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
36 |
Gain Enemy if Amie Staff don't already have one. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Find valuable salvage. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
43 |
Drafted into Merchant Marine |
7 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Make an unexpected connection outside Amie Staff's normal circles. Gain a Contact. |