Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Ann Howell's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Ann Howell join a gambling circle on board. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Vessel participates in a notable military engagement. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Good fortune |
7 |
45 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Birth or Death involving a family member or close friend. |