Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
27 |
Left the colonies with honors. |
2 |
27 |
Failed to qualify for Colonist (Citizen). |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Failed to qualify for Journalist (Entertainer). |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
33 |
Betrayed by a friend. One of Ann Morgan's Contacts or Allies betrays Ann Morgan, ending Ann Morgan's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
33 |
Became a Citizen (Corporate). |
4 |
36 |
Ann Morgan is rewarded for Ann Morgan's diligence or cunning. |
4 |
37 |
Promoted to Citizen (Corporate) rank 1. |
5 |
37 |
Voluntarily left Corporate |
5 |
37 |
Failed to qualify for Free Trader (Merchant). |
5 |
37 |
Submitted to the draft. |
5 |
37 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
41 |
Vessel participates in a diplomatic mission. |
5 |
41 |
Gain a contact. |
5 |
41 |
Attempt at commissioned failed. |
6 |
41 |
Continued as Navy (Engineer/Gunner). |
6 |
43 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
43 |
Became a Scout (Courier). |
7 |
46 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
48 |
Ann Morgan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |