Ann Roberts  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 51 F 5 (-1) 7 (0) 1 (-2) 7 (0) 8 (0) 12 (2)57178C
Fast learner, Sycophantic, Educated
 
Skills
Animals 0
Astrogation 1
Athletics (Strength) 1
Drive (Mole) 1
Electronics (Comms) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Investigate 0
Language 0
Mechanic 1
Profession (Freeloader) 0
Recon 1
Science (Robotic Sciences) 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Navy Line/Crew Able Spacehand11
Navy Engineer/Gunner Petty Officer, 1st class45
Scout Courier 02
Drifter Wanderer 01
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Ann Roberts's work ends up coming home with Ann Roberts, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 19 Became a Navy (Line/Crew) with the new title Crewman.
2 22 Vessel participates in a notable military engagement.
2 23 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 23 Voluntarily left Line/Crew
3 23 Failed to qualify for Scientist (Scholar).
3 23 Submitted to the draft.
3 23 Switched to Navy (Engineer/Gunner) with previous rank.
3 24 Abuse Ann Roberts's position for profit.
3 27 Forced to continue current assignment
3 27 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 27 Continued as Navy (Engineer/Gunner).
4 29 Vessel participates in a diplomatic mission.
5 31 Continued as Navy (Engineer/Gunner).
5 34 Special assignment or duty on board ship.
5 35 Forced to continue current assignment
5 35 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
6 35 Continued as Navy (Engineer/Gunner).
6 38 Vessel participates in a notable military engagement.
6 39 Attempt at commissioned failed.
6 39 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
7 39 Continued as Navy (Engineer/Gunner).
7 41 Severely injured.
8 41 Became a Scout (Courier).
8 42 Perform an exemplary service for the scouts.
9 45 Continued as Scout (Courier).
9 47 Lightly injured, no permanent damage. Fully recovered.
10 47 Became a Drifter (Wanderer).
10 50 Scarred. Fully recovered. Owe 10,000 for medical bills.
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