Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Artie Gonzalez's ship is damaged, and Artie Gonzalez have to hitch-hike Artie Gonzalez's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 5 Contacts. Gain 2 Enemies. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Amnesia. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scholar (Physician). |
6 |
42 |
A disaster leaves several injured, and others blame Artie Gonzalez, forcing Artie Gonzalez to leave Artie Gonzalez's career. Gain a Rival. |
6 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
43 |
Nearly killed. Owe 22,500 for medical bills. |
8 |
43 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Imperial trade restrictions force Artie Gonzalez out of business. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
Artie Gonzalez refused an offer of inducements to betray Artie Gonzalez's faith. Gain 3 enemies. |
9 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |