Arvilla Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 51 F 8 (0) 4 (-1) 8 (0) 7 (0) 9 (1) 9 (1)848799
Self-assured
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Broker 0
Deception 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner 0
Investigate 0
Mechanic 1
Persuade 1
Recon 1
Science (Social Sciences/Archaeology) 1
Science (Robotic Sciences/Cybernetics) 1
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 13
Rogue Pirate Lackey01
Citizen Colonist 01
Navy Engineer/Gunner Crewman01
Drifter Wanderer 11
Scholar Field Researcher 12
Drifter Scavenger 11
 
Name Type Affinity Enmity Power Influence Species
Hiyaoiea Stiefyaai Contact 1 1 0 2 Aslan (M/29)
Hiyaoiea Stiefyaai is out of contact doing something interesting but not suspicious.
Sofia Arnold Enemy 0 4 1 3 Sydite (F/87)
Sofia Arnold belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Birth or Death involving a family member or close friend.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 Make an unexpected connection outside Arvilla Clubb's normal circles. Gain a Contact.
3 26 Continued as Merchant (Free Trader).
3 29 A sudden war destroys Arvilla Clubb's trade routes and contacts, forcing Arvilla Clubb to flee that region of space.
3 29 Gain rebels as Enemy
4 29 Became a Rogue (Pirate) with the new title Lackey.
4 31 Betrayed by a friend. One of Arvilla Clubb's Contacts or Allies betrays Arvilla Clubb, ending Arvilla Clubb's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Became a Citizen (Colonist).
5 32 A revolution, attack or other unusual event throws Arvilla Clubb's life into chaos, forcing Arvilla Clubb to leave the planet.
6 32 Failed to qualify for Journalist (Entertainer).
6 32 Submitted to the draft.
6 32 Became a Navy (Engineer/Gunner) with the new title Crewman.
6 35 Injured. Fully recovered. Owe 1,250 for medical bills.
7 35 Became a Drifter (Wanderer).
7 39 Offered job by a patron. Now owe him a favor.
7 39 Promoted to Drifter (Wanderer) rank 1.
8 39 Became a Scholar (Field Researcher).
8 42 Refuse to join a cheat in some fashion.
8 43 Promoted to Scholar (Field Researcher) rank 1.
9 43 Continued as Scholar (Field Researcher).
9 46 An expedition or voyage goes wrong, leaving Arvilla Clubb stranded in the wilderness.
10 46 Switched to Drifter (Scavenger).
10 48 Attacked by enemies that Arvilla Clubb easily defeat.
10 48 Gain Enemy if Arvilla Clubb don't already have one.
10 50 Promoted to Drifter (Scavenger) rank 1.
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