Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Aubrey Read easily defeat. |
2 |
25 |
Gain Enemy if Aubrey Read don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
32 |
Surrounded and outnumbered by the enemy, Aubrey Read hold out until relief arrives. |
4 |
33 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
4 |
33 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
5 |
33 |
Continued as Army (Cavalry). |
5 |
35 |
Severely injured. Fully recovered. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Aubrey Read's Contacts or Allies betrays Aubrey Read, ending Aubrey Read's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Aubrey Read come into conflict with a splinter group Aubrey Read's own religion which maintains Aubrey Read's version is the wrong one. Gain 2 Rivals. |
8 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
43 |
An investigation takes on a dangerous turn. |
8 |
43 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Aubrey Read went above and beyond the call of duty. |
9 |
48 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |