Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Study Tactics (Naval) as a hobby. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Audie McKinnon is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Audie McKinnon as an Enemy. |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Audie McKinnon's trade routes and contacts, forcing Audie McKinnon to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Became a Drifter (Wanderer). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Find an Alien Artifact. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Audie McKinnon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Switched to Merchant (Broker). |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Continued as Merchant (Broker). |
9 |
45 |
Continued as Merchant (Broker). |
9 |
49 |
Make an unexpected connection outside Audie McKinnon's normal circles. Gain a Contact. |
9 |
49 |
Promoted to Merchant (Broker) rank 2. |