Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Spend several years jumping from world to world in Bess Lambert's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Nearly killed. |
4 |
27 |
Became a Scholar (Physician). |
4 |
31 |
Win a prestigious prize for Bess Lambert's work. |
4 |
31 |
Promoted to Scholar (Physician) rank 1. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
35 |
Good fortune |
6 |
35 |
Continued as Scholar (Physician). |
6 |
38 |
Gained a contact. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
40 |
Caught cheating in some fashion, advancing Bess Lambert's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
40 |
A disaster leaves several injured, and others blame Bess Lambert, forcing Bess Lambert to leave Bess Lambert's career. Gain a Rival. |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Gain an Enemy |
7 |
43 |
Promoted to Scholar (Physician) rank 2. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
46 |
Win a prestigious prize for Bess Lambert's work. |
9 |
47 |
Continued as Scholar (Physician). |
9 |
48 |
Advanced training in a specialist field. |
9 |
51 |
Forced to muster out. |