Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Rogue (Enforcer). |
2 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
31 |
Continued as Rogue (Enforcer). |
3 |
32 |
Involved in a feud with a rival criminal organization. |
4 |
35 |
Continued as Rogue (Enforcer). |
4 |
37 |
Involved in a feud with a rival criminal organization. |
4 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
39 |
Forced to muster out. |
5 |
39 |
Became a Citizen (Colonist). |
5 |
43 |
Bessie Little learn something Bessie Little should not have – a corporate secret, a political scandal – which Bessie Little can profit from illegally. |
5 |
43 |
Promoted to Citizen (Colonist) rank 1. |
6 |
43 |
Voluntarily left Colonist |
6 |
43 |
Failed to qualify for Courier (Scout). |
6 |
43 |
Became a Drifter (Wanderer). |
6 |
44 |
Offered job by a patron. Now owe him a favor. |
7 |
47 |
Returned to Rogue (Enforcer). |
7 |
51 |
Betrayed by a friend. One of Bessie Little's Contacts or Allies betrays Bessie Little, ending Bessie Little's career. That Contact or Ally becomes a Rival or Enemy. |