Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Birdie Murphy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Birdie Murphy spend a great deal of time on the fringes of Charted Space. |
3 |
30 |
Gain a contact in an alien race. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Birdie Murphy's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
37 |
Involved in a gambling ring. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
40 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
42 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
44 |
Crime pays off. Gain victim as Enemy. |
7 |
46 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
8 |
46 |
Continued as Rogue (Pirate). |
8 |
48 |
Betrayed by a friend. One of Birdie Murphy's Contacts or Allies betrays Birdie Murphy, ending Birdie Murphy's career. That Contact or Ally becomes a Rival or Enemy. |