Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Became a Rogue (Thief). |
4 |
34 |
Arrested |
5 |
34 |
Became a Prisoner (Fixer). |
5 |
35 |
Assigned to difficult or backbreaking labour. |
5 |
38 |
Promoted to Prisoner (Fixer) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Scholar (Physician). |
6 |
39 |
Agreed to perform research that goes against Blanche Johnson's conscience. Gain 2 Enemies. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
44 |
Assigned to work on a secret project for a patron or organisation. |
7 |
46 |
Promoted to Scholar (Physician) rank 1. |
8 |
46 |
Voluntarily left Physician |
8 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
50 |
War breaks out, triggering a mandatory draft. |
8 |
50 |
Fled from the draft. |
8 |
50 |
Dropped out of the merchant academy. |