Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
25 |
Offered job by a patron. Now owe him a favor. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
29 |
Bulah Galway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bulah Galway fail to help. Gain an Enemy. |
4 |
29 |
Bulah Galway's ship is damaged, and Bulah Galway have to hitch-hike Bulah Galway's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
33 |
Bulah Galway have no idea what happened to Bulah Galway – they found Bulah Galway's ship drifting on the fringes of friendly space. |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
35 |
Encounter a Psionic institute. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Severely injured. Owe 7,500 for medical bills. |
8 |
40 |
Returned to Scout (Surveyor). |
8 |
41 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
9 |
41 |
Became a Merchant (Free Trader). |
9 |
42 |
A good deal ensures Bulah Galway is living the high life for a few years. |
9 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Merchant (Free Trader). |
10 |
48 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |