Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Carolyn Watson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
28 |
Moved to a new world. |
5 |
31 |
Voluntarily left Broker |
5 |
31 |
Became a Entertainer (Performer). |
5 |
33 |
Works is especially well received and popular, making Carolyn Watson a minor celebrity |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
37 |
Gain a patron in the arts. Gain an Ally |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Entertainer (Performer) rank 3. |
8 |
43 |
Voluntarily left Performer |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Find an Alien Artifact. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
49 |
Gained a contact. |