Director Cassandra Mullabyaly  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 51 F 4 (-1) 5 (-1) 9 (1) 9 (1) 10 (1) 8 (0)4599A8
Faithless
 
Skills
Advocate 1
Deception 2
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Explosives 2
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Investigate 1
Language (Gvegh (Vargr)) 1
Mechanic 0
Medic 0
Persuade 2
Pilot (Spacecraft) 1
Recon 2
Science (Social Sciences) 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Director78
 
Name Type Affinity Enmity Power Influence Species
Cleve Caldwell Ally 1 0 0 0 Vanejenese (M/21)
June Armstrong Contact 2 1 3 4 Dynchia, Imperium (F/72)
Maye Maltby Contact 3 1 2 4 Ne Kraeda ren Kelva (F/23)
Maye Maltby is found or reported dead.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Uncover a major conspiracy against Cassandra Mullabyaly's employers.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Cassandra Mullabyaly went above and beyond the call of duty.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 28 Given specialist training in vehicles.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 32 Rewarded for a successful mission.
4 34 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
5 34 Continued as Agent (Intelligence).
5 38 Given specialist training in vehicles.
5 38 Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director.
6 38 Continued as Agent (Intelligence).
6 42 A new romantic starts. Gain an Ally.
6 42 Promoted to Agent (Intelligence) rank 6 with the new title Director.
7 42 Continued as Agent (Intelligence).
7 46 Established a network of contacts. Gain 2 contacts.
7 46 Promoted to Agent (Intelligence) rank 7.
8 46 Continued as Agent (Intelligence).
8 49 Cassandra Mullabyaly's work ends up coming home with Cassandra Mullabyaly, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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