Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
Good fortune |
3 |
25 |
Continued as Merchant (Broker). |
3 |
28 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
A sudden war destroys Cecelia Jones's trade routes and contacts, forcing Cecelia Jones to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Became a Rogue (Thief). |
6 |
38 |
Arrested and charged. |
6 |
38 |
Failed to defend self. Gain an Enemy and go to prison. |
6 |
39 |
Promoted to Rogue (Thief) rank 1. |
7 |
39 |
Became a Prisoner (Thug). |
7 |
40 |
Accused of assaulting a prison guard. |
8 |
43 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
45 |
A guard takes a dislike to Cecelia Jones. |
9 |
47 |
Continued as Prisoner (Inmate). |
9 |
51 |
Disgraced. Word of Cecelia Jones's criminal past reaches Cecelia Jones's homeworld. |