Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Cecil Burke's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
22 |
Failed to qualify for Ground Assault (Marine). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Scout (Surveyor). |
3 |
26 |
Good fortune |
4 |
26 |
Attempted to change assignments. |
4 |
26 |
Switched to Scout (Courier) with previous rank. |
4 |
30 |
Spend several years jumping from world to world in Cecil Burke's scout ship. |
4 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
30 |
Continued as Scout (Courier). |
5 |
33 |
Cecil Burke inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
40 |
Find Ancient Technology. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Encounter a Psionic institute. |
8 |
45 |
Tested for psionic powers |
8 |
45 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
48 |
Contact with Government. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |