Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Charity Hislop run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Good fortune |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Charity Hislop's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Embroiled in legal trouble. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Charity Hislop's Contacts or Allies betrays Charity Hislop, ending Charity Hislop's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Charity Hislop refused an offer of inducements to betray Charity Hislop's faith. Gain 4 enemies. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Accused of a crime |
9 |
51 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |