Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Study Melee (Fencing) as a hobby. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Army (Cavalry) with the new title Private. |
2 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
31 |
Failed to qualify for Free Trader (Merchant). |
3 |
31 |
Became a Drifter (Scavenger). |
3 |
34 |
Encounter a Psionic institute. |
3 |
34 |
Tested for psionic powers |
4 |
35 |
Voluntarily left Scavenger |
4 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
35 |
Continued as Drifter (Scavenger). |
4 |
37 |
Betrayed by a friend. One of Charles Mendoza's Contacts or Allies betrays Charles Mendoza, ending Charles Mendoza's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
39 |
Continued as Drifter (Scavenger). |
5 |
43 |
Drafted into Engineer/Gunner |
6 |
43 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
45 |
Charles Mendoza is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Charles Mendoza as an Enemy. |
7 |
45 |
Switched to Drifter (Barbarian). |
7 |
46 |
Find valuable salvage. |
7 |
49 |
Promoted to Drifter (Barbarian) rank 1. |