Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Political upheaval strikes Christy Carbey's homeworld, and Christy Carbey is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Christy Carbey gain experience in a technical field as a computer operator or surveyor. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
A revolution, attack or other unusual event throws Christy Carbey's life into chaos, forcing Christy Carbey to leave the planet. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Nearly killed. Owe 30,000 for medical bills. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Make an unexpected connection outside Christy Carbey's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
43 |
Christy Carbey secretly provide religious rites for a dying leader or noble, although they do not share Christy Carbey's faith. Gain an Ally in the family and a Rival who disagrees with Christy Carbey's choice. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Christy Carbey is chosen to represent Christy Carbey's faith in a vid show or other highly public forum. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |