Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Victim of a crime |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Clarice Ross's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Failed to qualify for Colonist (Citizen). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
36 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
38 |
Encounter a Psionic institute. |
6 |
38 |
Tested for psionic powers |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Became a Psion (Wild Talent). |
7 |
42 |
Gain a mentor. |
7 |
45 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
8 |
45 |
Continued as Psion (Wild Talent). |
8 |
47 |
Gain a contact outside of normal circles. |
8 |
49 |
Forced to continue current assignment. |
8 |
49 |
Promoted to Psion (Wild Talent) rank 2. |