Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Claudia Winn learn something Claudia Winn should not have – a corporate secret, a political scandal – which Claudia Winn can profit from illegally. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Claudia Winn foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
36 |
Made lifelong friends. Gain 3 Allies. |
5 |
38 |
Graduated. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Embroiled in legal trouble. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |