Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Cleo Wilson gain experience in a technical field as a computer operator or surveyor. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Political upheaval strikes Cleo Wilson's homeworld, and Cleo Wilson is caught up in the revolution. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Good fortune |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Victim of a crime |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Make an unexpected connection outside Cleo Wilson's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
A new romantic starts. Gain an Ally. |