Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Clifford George's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clifford George fail to help. Gain an Enemy. |
1 |
20 |
Clifford George inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Amnesia. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Clifford George's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A good deal ensures Clifford George is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Clifford George's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
36 |
Switched to Scout (Courier) with the new title Scout and previous rank. |
7 |
38 |
Spend several years jumping from world to world in Clifford George's scout ship. |
8 |
40 |
Continued as Scout (Courier). |
8 |
43 |
Perform an exemplary service for the scouts. |
9 |
44 |
Voluntarily left Courier |
9 |
44 |
Became a Drifter (Barbarian). |
9 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
48 |
Promoted to Drifter (Barbarian) rank 1. |