Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
22 |
Became a Navy (Flight). |
2 |
26 |
Connie Raycraft is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Connie Raycraft as an Enemy. |
3 |
26 |
Became a Citizen (Worker). |
3 |
28 |
Connie Raycraft's business expands, Connie Raycraft's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
36 |
Make a breakthrough in Connie Raycraft's field. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
39 |
Agreed to perform research that goes against Connie Raycraft's conscience. Gain 1 Enemies. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
46 |
Win a prestigious prize for Connie Raycraft's work. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 3. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
47 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
50 |
Promoted to Scholar (Field Researcher) rank 4. |