Cynthia Terry  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 51 F 4 (-1) 3 (-1) 4 (-1) 7 (0) 7 (0) 7 (0)434777
Jolly, Crabby
 
Skills
Admin 0
Animals 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 3
Pilot 0
Profession (Worker/Religion) 2
Science (Physical Sciences) 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker14
Agent Law Enforcement Rookie01
Merchant Merchant Marine Senior Crewman13
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Art McGrath Rival 0 1 1 5 Darmine (M/47)
Art McGrath is missing under suspicious circumstances.
Park Holt Rival 2 2 1 0 Darmine (M/54)
Forgiveness.
Gertrude Jack Rival 3 3 2 1 Darmine (M/55)
Forgiveness.
Adele Langhorne Contact 2 1 2 3 Humaniti (F/47)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Cynthia Terry retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 22 Continued as Believer (Missionary/Humanitarian).
2 26 Cynthia Terry is chosen to represent Cynthia Terry's faith in a vid show or other highly public forum.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Continued as Believer (Missionary/Humanitarian).
3 30 Gained a contact.
4 30 Continued as Believer (Missionary/Humanitarian).
4 32 Cynthia Terry come into conflict with a splinter group Cynthia Terry's own religion which maintains Cynthia Terry's version is the wrong one. Gain 2 Rivals.
5 32 Failed to qualify for Worker (Citizen).
5 32 Submitted to the draft.
5 32 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Cynthia Terry's work ends up coming home with Cynthia Terry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Embroiled in legal trouble.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 41 Gained a contact.
8 43 Continued as Merchant (Merchant Marine).
8 44 Make an unexpected connection outside Cynthia Terry's normal circles. Gain a Contact.
8 47 Forced to muster out.
9 47 Became a Drifter (Scavenger).
9 49 Betrayed by a friend. One of Cynthia Terry's Contacts or Allies betrays Cynthia Terry, ending Cynthia Terry's career. That Contact or Ally becomes a Rival or Enemy.
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