Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Betrayed by a friend. One of Darlene Arnold's Contacts or Allies betrays Darlene Arnold, ending Darlene Arnold's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Thief (Rogue). |
5 |
28 |
Continued as Drifter (Barbarian). |
5 |
29 |
Good fortune |
5 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
32 |
Voluntarily left Barbarian |
6 |
32 |
Failed to qualify for Pirate (Rogue). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
Attempted a risky adventure and was wildly successful. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
39 |
Darlene Arnold run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Became a Citizen (Colonist). |
8 |
43 |
Darlene Arnold is rewarded for Darlene Arnold's diligence or cunning. |
8 |
43 |
Promoted to Citizen (Colonist) rank 1. |
9 |
43 |
Continued as Citizen (Colonist). |
9 |
44 |
Political upheaval strikes Darlene Arnold's homeworld, and Darlene Arnold is caught up in the revolution. |
9 |
47 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
47 |
Continued as Citizen (Colonist). |
10 |
51 |
Advanced training in a specialist field. |
10 |
51 |
Promoted to Citizen (Colonist) rank 3. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |