Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
26 |
Assigned to the security staff of a space station. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Nearly killed. Owe 45,000 for medical bills. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Established a network of contacts. Gain 2 contacts. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Returned to Drifter (Barbarian). |
7 |
44 |
Betrayed by a friend. One of Delphia Bluit's Contacts or Allies betrays Delphia Bluit, ending Delphia Bluit's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
47 |
Delphia Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |