Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Moved to a new world. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Scout (Surveyor). |
2 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
30 |
Voluntarily left Surveyor |
3 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
34 |
Arrested and charged. |
3 |
34 |
Failed to defend self. Gain an Enemy and go to prison. |
3 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
34 |
Became a Prisoner (Fixer). |
4 |
37 |
Parole hearing. |
5 |
38 |
Continued as Prisoner (Fixer). |
5 |
42 |
Vocational Training. |
5 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
5 |
42 |
Paroled from prison. |
6 |
42 |
Became a Drifter (Scavenger). |
6 |
44 |
Suffer from a life-threatening illness. |
7 |
44 |
Failed to qualify for Explorer (Scout). |
7 |
44 |
Submitted to the draft. |
7 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Established a network of contacts. Gain 1 contacts. |