Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Continued as Believer (Mainstream Believer). |
3 |
29 |
Dillie Hawkins is sent to a new community or parish to preach The Word among the poor. |
4 |
29 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Dillie Hawkins accepted an offer of inducements to betray Dillie Hawkins's faith. Gain 230,000 in cash. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Dillie Hawkins Dillie Hawkins's job. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Given advanced training in a specialist field |
7 |
39 |
Voluntarily left Merchant Marine |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
41 |
Betrayed by a friend. One of Dillie Hawkins's Contacts or Allies betrays Dillie Hawkins, ending Dillie Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Dillie Hawkins accepted an offer of inducements to betray Dillie Hawkins's faith. Gain 100,000 in cash. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Returned to Drifter (Barbarian). |
9 |
48 |
Dillie Hawkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |