Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Dixie Hislop gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Dixie Hislop learn something Dixie Hislop should not have – a corporate secret, a political scandal – which Dixie Hislop can profit from illegally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Entered Merchant Academy with the Business curriculum. |
4 |
33 |
Made lifelong friends. Gain 1 Allies. |
4 |
34 |
Graduated. |
5 |
34 |
Switched to Merchant (Broker). |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
35 |
A good deal ensures Dixie Hislop is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
48 |
Bankrupted by a rival. Gain the other trader as a Rival. |