Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Doshie Staff is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Doshie Staff's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Scholar (Scientist). |
3 |
28 |
A disaster or war strikes. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
The planetary government interferes with Doshie Staff's research for political or religious reasons. Doshie Staff continue working openly and gain an Enemy. |
4 |
28 |
Continued as Scholar (Scientist). |
4 |
30 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Doshie Staff do not know what happened to Doshie Staff. There is a gap in Doshie Staff's memory. |
6 |
33 |
Became a Scout (Explorer). |
6 |
36 |
Doshie Staff's ship is damaged, and Doshie Staff have to hitch-hike Doshie Staff's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 1 Contacts. Gain 3 Enemies. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Doshie Staff retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Doshie Staff refused an offer of inducements to betray Doshie Staff's faith. Gain 2 enemies. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
Doshie Staff refused an offer of inducements to betray Doshie Staff's faith. Gain 6 enemies. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |