Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Edwina McMillan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Hard times caused by a lack of interstellar trade costs Edwina McMillan's job. |
3 |
22 |
Failed to qualify for Cavalry (Army). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Given specialist training in vehicles. |
4 |
26 |
Continued as Agent (Law Enforcement). |
4 |
27 |
An investigation takes on a dangerous turn. |
4 |
27 |
Hard times caused by a lack of interstellar trade costs Edwina McMillan's job. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
31 |
Befriended by a senior agent. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
35 |
Moved to a new world. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
38 |
Voluntarily left Law Enforcement |
7 |
38 |
Became a Scout (Explorer). |
7 |
42 |
Edwina McMillan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
42 |
Became a Entertainer (Performer). |
8 |
45 |
Criticised a questionable political leader on Edwina McMillan's homeworld, causing his downfall. Gain an Enemy |
8 |
45 |
An investigation, tour, project or expedition goes wrong, stranding Edwina McMillan far from home. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
49 |
Refused to criticise a questionable political leader on Edwina McMillan's homeworld. |
9 |
50 |
Promoted to Entertainer (Performer) rank 1. |