Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Spend several years jumping from world to world in Edyth Prescott's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Edyth Prescott's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Edyth Prescott do not know what happened to Edyth Prescott. There is a gap in Edyth Prescott's memory. |
7 |
38 |
Became a Citizen (Worker). |
7 |
40 |
Advanced training in a specialist field. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
45 |
Edyth Prescott befriend a superior in the corporation or the colony. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
48 |
Spent time maintaining and using heavy vehicles. |