Elizebeth Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 51 F 4 (-1) 2 (-2) 2 (-2) 6 (0) 8 (0) 8 (0)422688
Orderly, Self-Centered
 
Skills
Admin 0
Advocate 1
Animals 0
Athletics 0
Deception 0
Diplomat 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Persuade 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal12
Believer Mainstream Believer Lay Person03
Merchant Merchant Marine Crewman01
Entertainer Artist 01
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Magdalena Wade Enemy 0 3 6 0 Zaris (F/20)
Magdalena Wade is missing under suspicious circumstances.
Velva Pettitt Enemy 0 3 2 2 Zaris (F/25)
An incident occured.
Ellis Lord Enemy 1 2 5 5 Sydite (M/47)
Ellis Lord is a member of an organisation which holds a generally opposite view of the Traveller.
Ellis Lord gained power at the expense of a third party who now blames the character.
Ellis Lord gained influence with the character’s assistance.
Patsy Spain Enemy 0 1 1 2 Zaris (F/88)
Cal Richey Enemy 1 5 1 5 Darmine (M/21)
Forgiveness.
Dolores Eade Enemy 0 4 5 4 Zhodani, Imperium (F/23)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 19 Advanced training in a specialist field
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Star Marine).
2 25 Elizebeth Jemmy is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 25 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 26 Someone more charismatic but less devout than Elizebeth Jemmy has become Elizebeth Jemmy's superior.
4 29 Continued as Believer (Mainstream Believer).
4 32 Elizebeth Jemmy is sent to a new community or parish to preach The Word among the poor.
5 33 Continued as Believer (Mainstream Believer).
5 37 Elizebeth Jemmy refused an offer of inducements to betray Elizebeth Jemmy's faith. Gain 5 enemies.
5 37 Forced to muster out.
6 37 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 Embroiled in legal trouble.
7 41 Voluntarily left Merchant Marine
7 41 Became a Entertainer (Artist).
7 43 Gained a contact.
7 45 Forced to muster out.
8 45 Became a Drifter (Barbarian).
8 49 Attempted a risky adventure and was sent to prison.
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