Elizebeth Willoby  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Hanen 51 F 4 (-1) 8 (0) 1 (-2) 3 (-1) 12 (2) 6 (0)6 (0)4813C6
Kind hearted, Drunk
 
Skills
Animals 0
Athletics 0
Carouse 1
Deception 0
Drive 0
Explosives 1
Gun Combat 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Medic 0
Navigation 0
Profession (Worker/Biologicals) 1
Recon 0
Science (Robotic Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
Telekinesis 0
Telepathy 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 01
Psion Adept 03
Drifter Scavenger 01
Citizen Colonist 11
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Angel Howell Ally 2 0 0 2 Suerrat (M/50)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Spent the college years partying.
1 26 Failed as a colonist.
2 26 Became a Rogue (Thief).
2 29 Encounter a Psionic institute.
2 29 Tested for psionic powers
3 30 Became a Psion (Adept).
3 33 Advanced training in a specialist field.
4 34 Continued as Psion (Adept).
4 35 Psionic strength increases.
5 38 Continued as Psion (Adept).
5 39 Pick up potentially useful information using Elizebeth Willoby's psychic powers.
5 42 Forced to muster out.
6 42 Became a Drifter (Scavenger).
6 46 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 46 Voluntarily left Scavenger
7 46 Became a Citizen (Colonist).
7 47 Political upheaval strikes Elizebeth Willoby's homeworld, and Elizebeth Willoby is caught up in the revolution.
7 50 Promoted to Citizen (Colonist) rank 1.
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