Knight Emilia Fleming  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Solomani, Imperium 51 F 5 (-1) 10 (1) 7 (0) 9 (1) 5 (-1) 1 (-2)11 (1)5A7951
Values honesty, Rosacea
 
Skills
Awareness 0
Broker 2
Deception 0
Drive (Wheel) 1
Gun Combat (Energy) 1
Leadership 1
Mechanic 0
Recon 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 0
Survival 0
Telekinesis 1
Telepathy 1
Teleportation 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Psion Psi-Warrrior Knight24
Merchant Broker 12
 
Term Age History
1 18 Failed to qualify for Field Researcher (Scholar).
1 18 Became a Drifter (Wanderer).
1 20 Find Ancient Technology.
2 22 Continued as Drifter (Wanderer).
2 23 Encounter a Psionic institute.
2 23 Tested for psionic powers
3 26 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
3 30 Psionic strength increases.
3 30 Promoted to Psion (Psi-Warrrior) rank 1.
4 30 Continued as Psion (Psi-Warrrior).
4 32 Psionic strength increases.
4 34 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
5 34 Continued as Psion (Psi-Warrrior).
5 38 An anti-psi cult or gang attempts to expose or attack Emilia Fleming.
6 38 Became a Merchant (Broker).
6 39 Given advanced training in a specialist field
6 42 Promoted to Merchant (Broker) rank 1.
7 42 Continued as Merchant (Broker).
7 46 Gained a contact.
8 46 Voluntarily left Broker
8 46 Returned to Psion (Psi-Warrrior).
8 50 Refuse to misuse powers for personal gain.
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