Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Emily Diaz learn something Emily Diaz should not have – a corporate secret, a political scandal – which Emily Diaz can profit from illegally. |
1 |
22 |
Gain a criminal contact. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Embroiled in legal trouble. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Switched to Citizen (Corporate). |
5 |
32 |
Hard times caused by a lack of interstellar trade costs Emily Diaz Emily Diaz's job. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Opponents of Emily Diaz's belief system ambush Emily Diaz. |
6 |
33 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
33 |
Returned to Drifter (Barbarian). |
7 |
36 |
Drafted into Law Enforcement |
7 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
39 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
42 |
Emily Diaz have been following false teachings! |
10 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
42 |
Retired. |
10 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Gained a contact. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |