Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies that Erica Maiden easily defeat. |
1 |
22 |
Gain Enemy if Erica Maiden don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attacked by enemies that Erica Maiden easily defeat. |
2 |
23 |
Gain Enemy if Erica Maiden don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Erica Maiden do not know what happened to Erica Maiden. There is a gap in Erica Maiden's memory. |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
32 |
Erica Maiden commit a legendary crime. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
32 |
Voluntarily left Enforcer |
5 |
32 |
Became a Agent (Intelligence). |
5 |
33 |
Erica Maiden went above and beyond the call of duty. |
5 |
36 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
37 |
Established a network of contacts. Gain 3 contacts. |
6 |
40 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
42 |
Erica Maiden's work ends up coming home with Erica Maiden, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Became a Entertainer (Performer). |
8 |
44 |
Gain a patron in the arts. Gain an Ally |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
48 |
Refused to criticise a questionable political leader on Erica Maiden's homeworld. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |