Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Erica Rivera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
33 |
Became a Agent (Intelligence). |
5 |
36 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
37 |
Voluntarily left Intelligence |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
38 |
Make an unexpected connection outside Erica Rivera's normal circles. Gain a Contact. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
45 |
Switched to Drifter (Barbarian). |
8 |
48 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Retired at age 48. |