Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Lost eye or limb. Owe 1,250 for medical bills. |
3 |
24 |
Failed to qualify for Performer (Entertainer). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine). |
3 |
26 |
Erie Howe's business or ship thrives. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Given advanced training in a specialist field |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Imperial trade restrictions force Erie Howe out of business. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
42 |
Encounter a Psionic institute. |
7 |
42 |
Tested for psionic powers |
8 |
42 |
Became a Psion (Wild Talent). |
8 |
46 |
Advanced training in a specialist field. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
9 |
46 |
Continued as Psion (Wild Talent). |
9 |
47 |
Psionic strength increases. |
9 |
50 |
Forced to muster out. |